Hello all,

You can now download a new update of Live for Speed with graphical improvements and support for the Oculus Rift DK2.

The main visual improvement is related to objects with transparency, such as trees and railings. In most cases we have been able to improve their appearance a lot by using a new drawing style.

We are also drawing the cars using a more efficient method which helps keep the frame rate high, specially when there are a lot of cars visible.

The Oculus Rift support has been well tested and received a lot of support from people who have been able to try the new DK2 headset. It is a lot of fun being able to look around the cockpit of your car or the world you are in just as you would in real life. The sense of scale is something to be experienced!

Read more about the patch and how to get it on the 0.6G information page.

Eric, our artist, has been continuing work on the new Westhill track that we announced in June. After the Oculus Rift DK2 was released, our programmer Scawen ended up spending many weeks supporting it, causing a delay with the Westhill update. This gave Eric more time to work on the scenery to a higher level of detail and he has made the access roads driveable. It's a lot of fun driving around the whole track area, in an open configuration, when you have some time off from racing and feel like exploring a bit. Scawen can now focus on optimisations and other programming support for the Westhill track. We estimate a few weeks until release.

You can see some screenshots (from June) of the new track on our screenshots page.

- LFS Developers

Additional information